Titled “My Response,” the short video is devoid of PewDiePie’s trademark shock humor, and directly addresses his use of a racial slur. The YouTuber begins by saying that he always found the use of inappropriate racial slurs by other players “immature and stupid” before conceding that he hates how he “personally fed into that part of gaming as well.” PewDiePie continues by saying that his use of a racial slur had “slipped out” in the heat of the moment and that he’s “disappointed” in himself because this latest incident demonstrates that he has “learned nothing” from all his past controversi
What many gaming fans disagreed with in the original statement was the implication that Bluehole had some type of ownership over battle royale or last man standing game modes. Kim made it clear that the developer isn’t in any way claiming that. “It’s not for us to even comment,” he said. Kim then reiterated that the focus of Bluehole’s apparent frustration is Epic Games, who specifically mentioned PUBG in its marketing materials for the new gameplay m
PewDiePie then apologized for the incident, saying that he is sorry if he had “offended, hurt or disappointed anyone” with his inappropriate language. Wrapping up his video, the YouTuber stated that he really wants to “improve,” not just for himself, but for all those who are influenced by
Kim continued, explaining why the company was the concern. From Kim’s vantage point, and that of Bluehole as a whole, Epic Games released a game mode “that is similar to [Bluehole] that has similar elements,” and that’s a problem considering the two companies’ professional relationship. “We use Unreal Engine to develop PUBG , and we pay a large amount of royalties based on the size of our success to Epic Games,” explained Kim. “Epic Games always promoted their licensing models [saying], ‘We want to support the success of indie developers,’ and [Bluehole is] this indie developer that has been the most successful one using the Unreal Engine this year, and that’s the problem that I s
Now, in an interview with PCGamer, Kim and his translator Sammie Kang have stepped forward to further explain the comments many people viewed as unfair. Kim offered the clarification that the Fornite / PlayerUnknown’s Battlegrounds situation “is not about the Battle Royale mode itself,” and that Bluehole “never raised an issue” with other modes of similar kind. According to Kim, it’s entirely “about Epic Games,” which wasn’t really clear in the original press rele
“These players will be permanently banned in a single wave. This is an example of additional measures we will be taking on top of the basic detection systems in place. We will continue to check the data logs like this even if it means the anti-cheat team has to filter through hundreds of billions of data logs manual
As it so happens, this isn’t the first instance of players getting some kind of comeuppance after cheating in PlayerUnknown’s Battlegrounds , as Tencent–that is, more information the company responsible for the game’s Chinese localization and the mobile port–recently helped police arrest 120 cheat makers in China . Interestingly enough, some Chinese cheaters caught in the crackdown had already done jail time in the past, which makes one wonder if PUBG Corp’s huge ban of 100,000 players will actually assist in deterring further exploitation in the fut
Kim added that Bluehole simply wished that Epic Games would have approached them first, given the close working dynamic they had together with support for 100-player sessions in PUBG . According to Kim, Bluehole felt that going to Epic Games for support allowed the Epic Games to then understand how to “develop new features or improve something in the engine to support that battle royale gameplay , and then use it for their own game mode” rather than continue a working relationship with Bluehole and PU
This particular decision was reached after PUBG Corp ran an extensive and comprehensive data review of PlayerUnknown’s Battlegrounds to find “new pattern” of cheating occurring with the game on PC. As seen in a Steam Community post regarding the matter, PUBG Corp isn’t taking the issue lightly, as it has stated that those who have been found taking part in exploiting the game will be “permanently banned in a single wa
Without a doubt, the popularity of PlayerUnknown’s Battlegrounds continues to grow, as the title recently managed to reach over 3 million players on Xbox One just about a week ago. Of course, with such a huge pool of gamers flocking to the title, there are bound to be some rotten apples in the bunch, and the development team at PUBG Corp has confirmed just that by revealing its intentions to ban over 100,000 cheaters on the title’s PC vers
Still, for a sample understanding of why the game has been all the rage on PC, the Xbox version does at least show what it’s like to drop in amongst so many other players with nothing but your wits, skills, and ability to manage the worst shooter mechanics imaginable. If you’re okay with most aspects of the game being sub-par, you can still get in on a big battle royale experience, we just can’t recommend it in its current state. Fortnite , although a very different kind of 100-person battle royale, is not only polished, but free-to-play as an alternat