Many modern iterations of the genre have introduced powerful ‘Hero’ or ‘Commander’ units to lead the charge.
Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.
The Frontline Behemoths
The most popular class for beginners is the heavy melee bruiser, designed to absorb insane amounts of punishment.
When playing a tank commander, your strategy relies on building a massive, slow-moving ‘deathball’ of troops.
- The ‘Golden Knight’ archetype excels at dashing through swarms.
- The ‘Skeleton King’ archetype relies on summoning backup.
- Always know what counter your opponent is holding.
The Ranged Support Class
These commanders usually sit safely behind your towers, picking off enemy troops from a massive distance.
When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.
| Ability Type | Best Scenario |
|---|---|
| Stealth/Invisibility | Use to secure the final hit on a critical building |
| Minion Generation | Activate when the enemy has exhausted their splash damage spells |
Choosing Your Leader
A comfortable player using an off-meta hero will always defeat a confused player using the ‘best’ character.
Spend time practicing with each class in unranked modes to understand their specific timing and ability quirks.
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