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The Best Hero Classes to Lead Your Tower Rush Army

Rope Jumping tower with spiral staircase and people climbing up

Unlike standard cards, you generally only select one hero per deck, making that choice the most critical decision you will make.

Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.

Heavy Melee Commanders

The most popular class for beginners is the heavy melee bruiser, designed to absorb insane amounts of punishment.

Once a fully supported bruiser connects with the enemy tower, the game is usually over in a matter of seconds.

  • Tanks are useless against flying swarms.
  • Don’t trigger their ability too early.
  • They make fantastic emergency defenders.

The Backline Tacticians

These commanders usually sit safely behind your towers, picking off enemy troops from a massive distance.

When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.

Power How to Use It
Target Drop Activate to survive a direct spell impact
Summoning/Swarm Use defensively to instantly surround and destroy a heavy tank

Choosing Your Leader

Ultimately, the best hero is the one that perfectly complements your natural tendencies and preferred deck type.

Spend time practicing with each class in unranked modes to understand their specific timing and ability quirks.

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